MIGI LLC

Basic Information

Name

Takanobu Migitera

Titles

Data Analyst
Front-end Developer

Educational Background

Bachelor's degree in Comparative Cultural Studies, University of Tsukuba

Technical Skills

Data Analysis

Python, pandas, Matplotlib, scikit-learn, Jupyter Notebook, Google Colab, BigQuery, Looker Studio, Google Analytics, dbt

Front-end Development

JavaScript, TypeScript, React, Next.js, Vue.js, Nuxt, Astro, D3.js, Chart.js

Career Overview

I have worked across a range of roles, including project direction, UI design, front-end development, growth, and data analysis, primarily at web technology startups and digital product companies.

At a social game development company, I was responsible for numerical design, user behavior analysis, KPI monitoring, and service improvement.

Most recently, at Goodpatch Inc., I worked on projects including the improvement of administrative interfaces for web services, the redesign of websites and mobile applications for a women's media platform, and the development of a new consumer-facing financial service.
In parallel, as a Senior Growth Designer, I supported data analysis and growth initiatives across multiple internal projects and organized regular study sessions to develop analytical and growth-related capabilities within the company.

I began working independently as a freelancer in November 2016.
In October 2019, I established MIGI LLC, where I currently serve as Representative Member.

Selected Projects Since Becoming Independent

Game Development Company

Participated as a UI Director in a team that applied expertise from game development to improving client web services.

In addition to directing UI-related work, I analyzed more than five million purchase records provided by a major retail company to support the planning and development of a new service.

I was also responsible for defining requirements and developing the front end of a KPI management dashboard.

Women's Media Company

Responsible for front-end development, data analysis, and service improvement for a user-generated content platform aimed primarily at women.

I analyzed traffic and user behavior data from a service generating several hundred million page views per month while planning and developing new features.

I also built KPI dashboards using Looker Studio and developed a machine-learning system that automatically classified approximately 160,000 article titles.

Design Company

Responsible for data analysis and improvement initiatives for an in-house SaaS product, as well as internal training in data analysis and growth.

E-commerce Marketplace Operator

Analyzed behavioral data from marketplace vendors.

My primary responsibilities included entry form optimization, analysis of high-performing stores, and analysis of user abandonment.

I also developed KPI dashboards using Looker Studio.

Consumer App Company

Responsible for end-user behavior analysis and text analysis of customer inquiries.

Investment Company

Responsible for the front-end development of an internal information management tool.

Marketing Company

Supported data analysis and the creation of a Lean Canvas for a new service aimed at insurance companies.

Babysitting Agency

Analyzed application form data and prepared reports containing recommendations for improvement.

Previous Experience

Goodpatch Inc. (2014/07-2016/10)

As a Front-end Engineer, I worked on projects including the improvement of administrative interfaces for web services, the redesign of websites and mobile applications for a women's media platform, and the development of a new consumer-facing financial service.

As a Senior Growth Designer, I also supported data analysis and growth initiatives across several internal projects and organized regular study sessions to develop analytical and growth-related skills within the company.

Applica Inc. (2012/04-2014/07)

Applica was a smartphone application development company focused primarily on social games.

I joined the company as a Director and later served as the lead director of the social game Shinsho Reisen Amaterasu.

My responsibilities included project direction, level design, front-end development, data analysis, numerical design, requirements definition, UI design, and advertising management.

I also handled data analysis and numerical design for several other services within the company.

Commerce Design Product Inc. (2010/12-2012/03)

Commerce Design Product developed and operated websites primarily for shopping centers.

As a Web Director, I managed projects for multiple clients and was involved in UI design, coding, web analytics, user research, and the planning of promotional initiatives for physical retail locations.

As an in-house developer, I also contributed to the planning and requirements definition of upgrades to the company's proprietary CMS for shopping centers and worked on front-end development, primarily using JavaScript.

Connecty Inc. (2008/03-2010/11)

Connecty developed and provided a proprietary SaaS-based CMS and a platform for building online communities.

My responsibilities included requirements definition and project direction for website development, planning and corporate sales for community platforms and CMS implementations, and website production, including coding and some design work.

C2cube Inc. (2006/10-2007/11)

C2cube was a startup developing products based on proprietary natural-language processing technology.

I was responsible for planning new consumer and enterprise services and for corporate sales involving technology that analyzed Japanese-language content such as blogs and online reviews.

I also worked on chatbot-based promotional campaigns and the planning of services related to virtual environments.

KDDI Corporation (2006/4-2006/8)

I joined KDDI as a new graduate before moving to a startup environment where I could work more directly on product development and new business initiatives.

University of Tsukuba (2001/4-2006/4)

I studied Philosophy within the College of Comparative Culture.

My primary research interests included information culture, communication theory, and theories of the body.

My undergraduate thesis examined online communication and self-perception among young people through the concept of the Japanese social persona known as kyara.

I also researched word-of-mouth communication and branding from a related perspective.